package log import ( "fmt" "io" "os" "sync" ) var Exit = os.Exit type Logger struct { m sync.Mutex Level Level Formatter Formatter Out io.Writer } func New() *Logger { return &Logger{ Level: INFO, Formatter: new(simpleFormatter), Out: os.Stdout, } } func (l *Logger) IsDebugEnabled() bool { return l.Level >= DEBUG } func (l *Logger) IsInfoEnabled() bool { return l.Level >= INFO } func (l *Logger) IsPrintEnabled() bool { return l.Level > OFF } func (l *Logger) IsWarnEnabled() bool { return l.Level >= WARN } func (l *Logger) IsErrorEnabled() bool { return l.Level >= ERROR } func (l *Logger) IsPanicEnabled() bool { return l.Level >= PANIC } func (l *Logger) IsFatalEnabled() bool { return l.Level >= FATAL } func (l *Logger) IsDisabled() bool { return l.Level <= OFF } func (l *Logger) Debug(obj ...interface{}) { if l.Level >= DEBUG { l.log(DEBUG, fmt.Sprint(obj...)) } } func (l *Logger) Info(obj ...interface{}) { if l.Level >= INFO { l.log(INFO, fmt.Sprint(obj...)) } } func (l *Logger) Print(obj ...interface{}) { if l.Level != OFF { l.log(INFO, fmt.Sprint(obj...)) } } func (l *Logger) Warn(obj ...interface{}) { if l.Level >= WARN { l.log(WARN, fmt.Sprint(obj...)) } } func (l *Logger) Error(obj ...interface{}) { if l.Level >= ERROR { l.log(ERROR, fmt.Sprint(obj...)) } } func (l *Logger) Panic(obj ...interface{}) { if l.Level >= PANIC { l.log(PANIC, fmt.Sprint(obj...)) } panic(fmt.Sprint(obj...)) } func (l *Logger) Fatal(obj ...interface{}) { if l.Level >= FATAL { l.log(FATAL, fmt.Sprint(obj...)) } Exit(1) } func (l *Logger) Debugln(obj ...interface{}) { if l.Level >= DEBUG { l.log(DEBUG, vsprintln(obj...)) } } func (l *Logger) Infoln(obj ...interface{}) { if l.Level >= INFO { l.log(INFO, vsprintln(obj...)) } } func (l *Logger) Println(obj ...interface{}) { if l.Level != OFF { l.log(INFO, vsprintln(obj...)) } } func (l *Logger) Warnln(obj ...interface{}) { if l.Level >= WARN { l.log(WARN, vsprintln(obj...)) } } func (l *Logger) Errorln(obj ...interface{}) { if l.Level >= ERROR { l.log(ERROR, vsprintln(obj...)) } } func (l *Logger) Panicln(obj ...interface{}) { if l.Level >= PANIC { l.log(PANIC, vsprintln(obj...)) } panic(vsprintln(obj...)) } func (l *Logger) Fatalln(obj ...interface{}) { if l.Level >= FATAL { l.log(FATAL, vsprintln(obj...)) } Exit(1) } func (l *Logger) Debugf(msg string, args ...interface{}) { if l.Level >= DEBUG { l.log(DEBUG, fmt.Sprintf(msg, args...)) } } func (l *Logger) Infof(msg string, args ...interface{}) { if l.Level >= INFO { l.log(INFO, fmt.Sprintf(msg, args...)) } } func (l *Logger) Printf(msg string, args ...interface{}) { if l.Level != OFF { l.log(INFO, fmt.Sprintf(msg, args...)) } } func (l *Logger) Warnf(msg string, args ...interface{}) { if l.Level >= WARN { l.log(WARN, fmt.Sprintf(msg, args...)) } } func (l *Logger) Errorf(msg string, args ...interface{}) { if l.Level >= ERROR { l.log(ERROR, fmt.Sprintf(msg, args...)) } } func (l *Logger) Panicf(msg string, args ...interface{}) { if l.Level >= PANIC { l.log(PANIC, fmt.Sprintf(msg, args...)) } panic(fmt.Sprintf(msg, args...)) } func (l *Logger) Fatalf(msg string, args ...interface{}) { if l.Level >= FATAL { l.log(FATAL, fmt.Sprintf(msg, args...)) } Exit(1) } func (l *Logger) log(level Level, msg string) { line := l.Formatter.Format(level, msg, l) l.m.Lock() defer l.m.Unlock() _, err := l.Out.Write(line) if err != nil { fmt.Fprintf(os.Stderr, "Failed to write log, %v\n", err) } } // vsprintln => spaces are always added between operands func vsprintln(obj ...interface{}) string { msg := fmt.Sprintln(obj...) return msg[:len(msg)-1] }