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nghttp2-go/server.go

439 lines
9.8 KiB
Go

package nghttp2
/*
#cgo pkg-config: libnghttp2
#include "_nghttp2.h"
*/
import "C"
import (
"bytes"
"fmt"
"log"
"net"
"net/http"
"net/url"
"strings"
"sync"
"time"
"unsafe"
)
// ServerConn server connection
type ServerConn struct {
// Handler handler to handle request
Handler http.Handler
session *C.nghttp2_session
streams map[int]*ServerStream
lock *sync.Mutex
conn net.Conn
errch chan struct{}
exitch chan struct{}
err error
}
// ServerStream server stream
type ServerStream struct {
streamID int
// headers receive done
headersDone bool
// is stream_end flag received
streamEnd bool
// request
req *http.Request
// response header
header http.Header
// response statusCode
statusCode int
// response has send
responseSend bool
// server connection
conn *ServerConn
// data provider
dp *dataProvider
cdp *C.nghttp2_data_provider
closed bool
//buf *bytes.Buffer
}
type bodyProvider struct {
buf *bytes.Buffer
closed bool
lock *sync.Mutex
}
func (bp *bodyProvider) Read(buf []byte) (int, error) {
for {
bp.lock.Lock()
n, err := bp.buf.Read(buf)
bp.lock.Unlock()
if err != nil && !bp.closed {
time.Sleep(100 * time.Millisecond)
continue
}
return n, err
}
}
func (bp *bodyProvider) Write(buf []byte) (int, error) {
bp.lock.Lock()
defer bp.lock.Unlock()
return bp.buf.Write(buf)
}
func (bp *bodyProvider) Close() error {
/*
if c, ok := bp.w.(io.Closer); ok{
return c.Close()
}
*/
bp.closed = true
return nil
}
// NewServerConn create new server connection
func NewServerConn(c net.Conn, handler http.Handler) (*ServerConn, error) {
conn := &ServerConn{
conn: c,
Handler: handler,
streams: make(map[int]*ServerStream),
lock: new(sync.Mutex),
errch: make(chan struct{}),
exitch: make(chan struct{}),
}
conn.session = C.init_server_session(C.size_t(uintptr(unsafe.Pointer(conn))))
if conn.session == nil {
return nil, fmt.Errorf("init session failed")
}
//log.Println("send server connection header")
ret := C.send_server_connection_header(conn.session)
if int(ret) < 0 {
log.Println(C.GoString(C.nghttp2_strerror(ret)))
return nil, fmt.Errorf("send connection header failed")
}
//go conn.run()
return conn, nil
}
func (c *ServerConn) serve(s *ServerStream) {
var handler = c.Handler
if c.Handler == nil {
handler = http.DefaultServeMux
}
handler.ServeHTTP(s, s.req)
s.Close()
}
// Close close the server connection
func (c *ServerConn) Close() error {
for _, s := range c.streams {
s.Close()
}
C.nghttp2_session_terminate_session(c.session, 0)
C.nghttp2_session_del(c.session)
close(c.exitch)
c.conn.Close()
return nil
}
// Run run the server loop
func (c *ServerConn) Run() {
var wantRead int
var wantWrite int
var delay = 50
var ret C.int
defer c.Close()
defer close(c.errch)
datach := make(chan []byte)
errch := make(chan error)
go func() {
buf := make([]byte, 16*1024)
readloop:
for {
select {
case <-c.exitch:
break readloop
default:
}
n, err := c.conn.Read(buf)
if err != nil {
errch <- err
break
}
datach <- buf[:n]
}
}()
loop:
for {
select {
case <-c.errch:
break loop
case err := <-errch:
c.err = err
break loop
case <-c.exitch:
break loop
default:
}
wantWrite = int(C.nghttp2_session_want_write(c.session))
if wantWrite != 0 {
ret = C.nghttp2_session_send(c.session)
if int(ret) < 0 {
c.err = fmt.Errorf("sesion send error: %s",
C.GoString(C.nghttp2_strerror(ret)))
log.Println(c.err)
break
}
}
wantRead = int(C.nghttp2_session_want_read(c.session))
select {
case d := <-datach:
d1 := C.CBytes(d)
ret1 := C.nghttp2_session_mem_recv(c.session,
(*C.uchar)(d1), C.size_t(int(len(d))))
C.free(d1)
if int(ret1) < 0 {
c.err = fmt.Errorf("sesion recv error: %s",
C.GoString(C.nghttp2_strerror(ret)))
log.Println(c.err)
break loop
}
default:
}
// make delay when no data read/write
if wantRead == 0 && wantWrite == 0 {
select {
case <-time.After(time.Duration(delay) * time.Millisecond):
}
}
}
}
// Write implements http.ResponseWriter
func (s *ServerStream) Write(buf []byte) (int, error) {
if !s.responseSend {
s.WriteHeader(http.StatusOK)
}
/*
//log.Printf("stream %d, send %d bytes", s.streamID, len(buf))
if s.buf.Len() > 2048 {
s.dp.Write(s.buf.Bytes())
s.buf.Reset()
}
if len(buf) < 2048 {
s.buf.Write(buf)
return len(buf), nil
}
*/
return s.dp.Write(buf)
}
// WriteHeader implements http.ResponseWriter
func (s *ServerStream) WriteHeader(code int) {
s.statusCode = code
nvIndex := 0
nvMax := 25
nva := C.new_nv_array(C.size_t(nvMax))
setNvArray(nva, nvIndex, ":status", fmt.Sprintf("%d", code), 0)
nvIndex++
for k, v := range s.header {
if strings.ToLower(k) == "host" {
continue
}
//log.Printf("header %s: %s", k, v)
setNvArray(nva, nvIndex, strings.Title(k), v[0], 0)
nvIndex++
}
var dp *dataProvider
var cdp *C.nghttp2_data_provider
dp, cdp = newDataProvider()
dp.streamID = s.streamID
dp.session = s.conn.session
s.dp = dp
s.cdp = cdp
ret := C.nghttp2_submit_response(
s.conn.session, C.int(s.streamID), nva.nv, C.size_t(nvIndex), cdp)
C.delete_nv_array(nva)
if int(ret) < 0 {
panic(fmt.Sprintf("sumit response error %s", C.GoString(C.nghttp2_strerror(ret))))
}
s.responseSend = true
log.Printf("stream %d send response", s.streamID)
}
// Header implements http.ResponseWriter
func (s *ServerStream) Header() http.Header {
if s.header == nil {
s.header = http.Header{}
}
return s.header
}
// Close close the stream
func (s *ServerStream) Close() error {
if s.closed {
return nil
}
//C.nghttp2_submit_rst_stream(s.conn.session, 0, C.int(s.streamID), 0)
s.req.Body.Close()
if s.dp != nil {
s.dp.Close()
}
s.closed = true
log.Printf("stream %d closed", s.streamID)
return nil
}
// ServerDataRecv callback function for receive data from network
//export ServerDataRecv
func ServerDataRecv(ptr unsafe.Pointer, data unsafe.Pointer,
length C.size_t) C.ssize_t {
conn := (*ServerConn)(ptr)
buf := make([]byte, int(length))
n, err := conn.conn.Read(buf)
if err != nil {
return -1
}
cbuf := C.CBytes(buf[:n])
defer C.free(cbuf)
C.memcpy(data, cbuf, C.size_t(n))
return C.ssize_t(n)
}
// ServerDataSend callback function for send data to network
//export ServerDataSend
func ServerDataSend(ptr unsafe.Pointer, data unsafe.Pointer,
length C.size_t) C.ssize_t {
//log.Println("server data send")
conn := (*ServerConn)(ptr)
buf := C.GoBytes(data, C.int(length))
n, err := conn.conn.Write(buf)
if err != nil {
return -1
}
//log.Println("send ", n, " bytes to network ", buf)
return C.ssize_t(n)
}
// OnServerDataRecv callback function for data recv
//export OnServerDataRecv
func OnServerDataRecv(ptr unsafe.Pointer, streamID C.int,
data unsafe.Pointer, length C.size_t) C.int {
conn := (*ServerConn)(ptr)
s := conn.streams[int(streamID)]
bp := s.req.Body.(*bodyProvider)
buf := C.GoBytes(data, C.int(length))
bp.Write(buf)
return C.int(length)
}
// OnServerBeginHeaderCallback callback function for begin header
//export OnServerBeginHeaderCallback
func OnServerBeginHeaderCallback(ptr unsafe.Pointer, streamID C.int) C.int {
conn := (*ServerConn)(ptr)
s := &ServerStream{
streamID: int(streamID),
conn: conn,
req: &http.Request{
URL: &url.URL{},
Header: http.Header{},
Proto: "HTTP/2.0",
ProtoMajor: 2,
ProtoMinor: 0,
},
//buf: new(bytes.Buffer),
}
conn.streams[int(streamID)] = s
return 0
}
// OnServerHeaderCallback callback function for header
//export OnServerHeaderCallback
func OnServerHeaderCallback(ptr unsafe.Pointer, streamID C.int,
name unsafe.Pointer, namelen C.int,
value unsafe.Pointer, valuelen C.int) C.int {
conn := (*ServerConn)(ptr)
s := conn.streams[int(streamID)]
hdrname := C.GoStringN((*C.char)(name), namelen)
hdrvalue := C.GoStringN((*C.char)(value), valuelen)
hdrname = strings.ToLower(hdrname)
switch hdrname {
case ":method":
s.req.Method = hdrvalue
case ":scheme":
s.req.URL.Scheme = hdrvalue
case ":path":
s.req.RequestURI = hdrvalue
u, _ := url.ParseRequestURI(s.req.RequestURI)
scheme := s.req.URL.Scheme
*(s.req.URL) = *u
if scheme != "" {
s.req.URL.Scheme = scheme
}
case ":authority":
s.req.Host = hdrvalue
default:
s.req.Header.Add(hdrname, hdrvalue)
}
return 0
}
// OnServerStreamEndCallback callback function for frame received
//export OnServerStreamEndCallback
func OnServerStreamEndCallback(ptr unsafe.Pointer, streamID C.int) C.int {
conn := (*ServerConn)(ptr)
s := conn.streams[int(streamID)]
s.streamEnd = true
bp := s.req.Body.(*bodyProvider)
if s.req.Method != "CONNECT" {
bp.closed = true
log.Println("stream end flag set, begin to serve")
go conn.serve(s)
}
return 0
}
// OnServerHeadersDoneCallback callback function for all headers received
//export OnServerHeadersDoneCallback
func OnServerHeadersDoneCallback(ptr unsafe.Pointer, streamID C.int) C.int {
conn := (*ServerConn)(ptr)
s := conn.streams[int(streamID)]
s.headersDone = true
bp := &bodyProvider{
buf: new(bytes.Buffer),
lock: new(sync.Mutex),
}
s.req.Body = bp
if s.req.Method == "CONNECT" {
go conn.serve(s)
}
return 0
}
// OnServerStreamClose callback function for stream close
//export OnServerStreamClose
func OnServerStreamClose(ptr unsafe.Pointer, streamID C.int) C.int {
conn := (*ServerConn)(ptr)
s := conn.streams[int(streamID)]
conn.lock.Lock()
delete(conn.streams, int(streamID))
conn.lock.Unlock()
s.Close()
return 0
}