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86 lines
1.2 KiB
Go

package obfssh
import (
"bytes"
"errors"
"io"
"net"
"sync"
"time"
log "github.com/fangdingjun/go-log/v5"
"github.com/gorilla/websocket"
)
type wsConn struct {
*websocket.Conn
buf *bytes.Buffer
mu *sync.Mutex
ch chan struct{}
}
var _ net.Conn = &wsConn{}
func (wc *wsConn) readLoop() {
for {
_, data, err := wc.ReadMessage()
if err != nil {
log.Debugln(err)
close(wc.ch)
break
}
wc.mu.Lock()
wc.buf.Write(data)
wc.mu.Unlock()
select {
case wc.ch <- struct{}{}:
default:
}
}
}
func (wc *wsConn) Read(buf []byte) (int, error) {
wc.mu.Lock()
n, err := wc.buf.Read(buf)
if err == nil {
wc.mu.Unlock()
return n, err
}
wc.mu.Unlock()
if err != io.EOF {
return 0, err
}
// EOF, no data avaliable, read again
select {
case _, ok := <-wc.ch:
if !ok {
return 0, errors.New("connection closed")
}
}
wc.mu.Lock()
defer wc.mu.Unlock()
return wc.buf.Read(buf)
}
func (wc *wsConn) Write(buf []byte) (int, error) {
err := wc.WriteMessage(websocket.BinaryMessage, buf)
return len(buf), err
}
func (wc *wsConn) SetDeadline(t time.Time) error {
if err := wc.SetReadDeadline(t); err != nil {
return err
}
if err := wc.SetWriteDeadline(t); err != nil {
return err
}
return nil
}